Channel: Src ESP
Src ESP
Play this Game
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Game You need to Play is -> Tiger 🐅 Dragon 🐉
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https://rummynobled.com?from_gameid=22008867&channelCode=21568763
Enjoy Register On It and Immediately Get 41 INR Bonus
Game You need to Play is -> Tiger 🐅 Dragon 🐉
Make 50 inr Deposit also So That the System doesn't detect it suspicious while withdrawal
https://rummynobled.com?from_gameid=22008867&channelCode=21568763
BGMI 3.1 32BIT VTABLE SILENTAIM PATTERN
SHARED & FIND BY : MIRI_OWNER
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REGARDS @SrcEsp
uintptr_t SilentAim_Offset = Tools::FindPattern("libUE4.so", "F0 4B 2D E9 18 B0 8D E2 08 8B 2D ED 80 D0 4D E2");
if (SilentAim_Offset) {
SilentAim_Offset = SilentAim_Offset - UE4;
Logger::Log("#define SilentAim_Offset 0x%p ", SilentAim_Offset);
} else {
Logger::Log("Failed to search SilentAim_Offset pattern!");
}
HOOKING -
Tools::Hook((void *)(SilentAim_Offset), (void *)shoot_event, (void )&orig_shoot_event);
SHARED & FIND BY : MIRI_OWNER
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REGARDS @SrcEsp
BGMI 3.1 64BIT SILENT AIM PATTERN
SHARED & FIND BY : MIRI_OWNER
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REGARDS @SrcEsp
uintptr_t SilentAim_Offset = Tools::FindPattern("libUE4.so", "F4 4F C2 A8 43 70 01 14 00 60 04 D1 A2 FF FF 17");
if (SilentAim_Offset) {
SilentAim_Offset = SilentAim_Offset + 0x14 - UE4;
Logger::Log("#define SilentAim_Offset 0x%p ", SilentAim_Offset);
} else {
Logger::Log("Failed to search SilentAim_Offset pattern!");
}
HOOKING -
Tools::Hook((void *)(SilentAim_Offset), (void *)shoot_event, (void )&orig_shoot_event);
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REGARDS @SrcEsp
BGMI 3.1 32BIT INSTANT HIT
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REGARDS @SrcEsp
Write_Float(Cheat::libUE4Base + 0x452ff90, 0);
Write_Float(Cheat::libUE4Base + 0x5d12a04, 0);
Write_Float(Cheat::libUE4Base + 0x66faaf0, 0);
Write_Float(Cheat::libUE4Base + 0x6a68028, 0);
Write_Float(Cheat::libUE4Base + 0x6d1077c, 0);
Write_Float(Cheat::libUE4Base + 0x6d1077c, 0);
Write_Float(Cheat::libUE4Base + 0x72da324, 0);
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REGARDS @SrcEsp
BGMI 3.1 32BIT NO RECOIL
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REGARDS @SrcEsp
Write_Float(Cheat::libUE4Base + 0x5bc1df4, 0);
Write_Float(Cheat::libUE4Base + 0x5c6c0e4, 0);
Write_Float(Cheat::libUE4Base + 0x278d3dc, 0);
Write_Float(Cheat::libUE4Base + 0x2792838, 0);
Write_Float(Cheat::libUE4Base + 0x5d11bb8, 0);
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REGARDS @SrcEsp
Anyone have dynamic fov code works well? means with the scope and based on the player distance
Dm @Sanjay_Src
Dm @Sanjay_Src
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Based On Predefined Patterns Stored in the Web it Will Give 80% Results Perfect
Including More Patterns To It I'll share it soon for free
Including More Patterns To It I'll share it soon for free
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