Channel: There will be no singularity
Hi
Do you remember that I have a startup, right? 🙂
Just in case, I remind you:
Dwh.dev is the best tool to work with Data Lineage in Snowflake.
So, we've stuffed Dwh.dev into the Snowflake Marketplace.
The whole thing. The whole Dwh.dev.
Among other things, we're the first Data Lineage provider in the Snowflake Marketplace.
That's pretty cool.
So it would really help me out if you could like this LinkedIn and this Reddit and Twitter and HN post.
Thanks 🙂
Do you remember that I have a startup, right? 🙂
Just in case, I remind you:
Dwh.dev is the best tool to work with Data Lineage in Snowflake.
So, we've stuffed Dwh.dev into the Snowflake Marketplace.
The whole thing. The whole Dwh.dev.
Among other things, we're the first Data Lineage provider in the Snowflake Marketplace.
That's pretty cool.
So it would really help me out if you could like this LinkedIn and this Reddit and Twitter and HN post.
Thanks 🙂
Linkedin
#snowflake #snowflakemarketplace #datalineage #sql #dwhdev | Anton Revyako
Dwh.Dev Launches Data Lineage Solution on Snowflake Marketplace
Joint customers can now use a highly accurate Data Lineage Solution with Dwh.dev Lineage, Powered by Snowflake.
US — Dwh.dev, a provider of data lineage solutions, today announced the launch…
Joint customers can now use a highly accurate Data Lineage Solution with Dwh.dev Lineage, Powered by Snowflake.
US — Dwh.dev, a provider of data lineage solutions, today announced the launch…
Forwarded from Технологический Болт Генона
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Пятница! (давненько не было, конечно)
Игра сделана на SQL полностью, включая ИИ врагов, рендеринг, 3D raycasting и т.д.
A Doom-like game using DuckDB
https://github.com/patricktrainer/duckdb-doom
Почитать подробнее как это работает можно тут
Abusing DuckDB-WASM by making SQL draw 3D graphics (Sort Of)
https://www.hey.earth/posts/duckdb-doom
Запуск происходит в WebAssembly версии DuckDB
https://github.com/duckdb/duckdb-wasm
https://shell.duckdb.org/
За наводку спасибо подписчику
Игра сделана на SQL полностью, включая ИИ врагов, рендеринг, 3D raycasting и т.д.
How It Works
The game uses SQL in interesting ways:
- 3D Rendering: Uses recursive CTEs to implement raycasting
- Game state: Stored in tables (player, enemies, bullets, map)
- Physics: SQL queries handle collision detection and movement
- Rendering: Views transform the 3D world state into ASCII art
A Doom-like game using DuckDB
https://github.com/patricktrainer/duckdb-doom
Почитать подробнее как это работает можно тут
Abusing DuckDB-WASM by making SQL draw 3D graphics (Sort Of)
https://www.hey.earth/posts/duckdb-doom
Запуск происходит в WebAssembly версии DuckDB
https://github.com/duckdb/duckdb-wasm
https://shell.duckdb.org/
За наводку спасибо подписчику
Forwarded from Snowflake daily
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Snowflake (@Snowflake)
We're thrilled to announce we’ve signed an agreement to acquire @crunchydata! 🚀 This strategic move will bring Snowflake Postgres—an AI-ready, enterprise-grade PostgreSQL database—to our AI Data Cloud. Developers will be able to leverage the full power of…
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